He came across the website for PopCap Games and found their games better than the other Java games he was researching. Afterwards, Fan left and became a freelance video game designer. Fan started developing Insaniquarium, back then codenamed FishTank, using Java in July 2001. He paired up with his colleague, an artist named Tysen Henderson, for him to create the backgrounds. They formed Flying Bear Entertainment together to develop the game. įan's main purpose with creating Insaniquarium was to develop a video game to enter into the Independent Games Festival, having decided to do so along with Henderson after seeing the independent games in Game Developers Conference 2001 (GDC 2001). Fan's idea "was to create a game that's easy to get into, yet unfolds into something much deeper." The first prototype simply featured clicking on the fish to feed them when necessary.
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